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dodhook extension (by Andersso)

Posted: Sun Nov 22, 2015 8:43 am
by vintage
Place dodhooks.txt in sourcemod/gamedata folder
Place dodhooks.ext.so in sourcemod/extensions folder
dodhooks.inc in sourcemod/scripting/include folder if you wan to code some plugins with this powerful extension by Andersso !

Et voilĂ  ! :mrgreen:
dodhooks.zip
(22.98 KiB) Downloaded 654 times
dodhooks.zip
(22.98 KiB) Downloaded 654 times

********************************************
plugin description below is by Andersso (author):
********************************************

DESCRIPTION:

DoD Hooks is a SourceMod extension which adds additional natives and forwards for developers.

CHANGELOG:
  • 1.0.0
    • Initial Release
    1.1.0
    • * Fixed classcheck on RespawnPlayer()
      + Added natives:
      • PrecacheCPIcon()
      • SetCPIcons()
      • SetNumControlPoints()
    1.1.1
    • * Fixed SetNumControlPoints() Linux signature
    1.2.0
    • * Fixed broken signatures (Windows)
      * Updated binary
      + Added native: PopHelmet()
    1.3.0
    • * Corrected inc file
      * Updated MSVC++ project file (2008), added MSVC++ 2010 version
      * Updated PopHelmet() native/detour.
      + You can now change passed values in forwards.
      + Added *_Size in enums.
      + Added natives:
      • GetPlayerClass()
      • SetPlayerClass()
      • GetDesiredPlayerClass()
      • SetDesiredPlayerClass()
    1.4.0
    • * Corrected PlayerClass enum
      + Added Voice command enum
      + Added forwards:
      • OnVoiceCommand()
      • OnJoinClass()
    1.4.1
    • * Changed the method of getting g_pObjectiveResource pointer.
      * Natives that does no longer require signature function calls:
      • SetCPIcons()
      • SetNumControlPoints()
      • SetCPVisible()
      • PauseTimer()
      • ResumeTimer()
      • SetTimeRemaining()
      • GetTimeRemaining()

Re: dodhook extension (by Andersso)

Posted: Mon Jan 04, 2016 11:24 pm
by MihailM
Here are some version dod hooks found at dodhooks_1.4.1_halloweenfix.zip
Suddenly, someone will come in handy. The archive extension for Linus, and Windows.
For Full complete. .

Re: dodhook extension (by Andersso)

Posted: Sun Jul 17, 2016 11:11 am
by MihailM
New version DOD Hooks 2015
Original post --->https://forums.alliedmods.net/showpost. ... tcount=14l
The source is also attached and now mirrored at https://github.com/psychonic/dodhooks

Re: dodhook extension (by Andersso)

Posted: Sun Jul 31, 2016 7:19 am
by vintage
thanks for udating ! :P :P

Re: dodhook extension (by Andersso)

Posted: Thu Sep 15, 2016 9:23 pm
by Andersso
Just an update here, I'm working on fixing DoD Hooks so we can get all the dependent plugins back working again. It seems like both valve and alliedmodders have done some changes recently that have caused the extension to break.

Cheers

Re: dodhook extension (by Andersso)

Posted: Fri Sep 16, 2016 9:41 am
by vintage
:)
Thanks Andersso !

Some friends are waiting for it !

At the moment, I only use fast respawn (running ok) :geek:

Re: dodhook extension (by Andersso)

Posted: Tue Sep 20, 2016 8:46 am
by darkranger
Good to hear.. :)

Re: dodhook extension (by Andersso)

Posted: Thu Nov 17, 2016 9:34 am
by FeuerSturm
Any news on this? Can I help you in any way?

Re: dodhook extension (by Andersso)

Posted: Fri Dec 02, 2016 7:48 pm
by Andersso
Hey,

Sorry for the wait, I hope this stuff works (I haven't tested it)

And sorry Linux users, I have no compiled binary for you guys

Re: dodhook extension (by Andersso)

Posted: Tue Dec 06, 2016 10:46 am
by vintage
Another time... So many thanks Andersso !!!

Somebody here able to compile for Linux ?
Thaaaaaaaaaaanks !
:)