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DoD:S Hide & Seek (by Andersso, Dave223 & Root) + FR version

Posted: Sat Jan 23, 2016 8:58 am
by vintage
Hide & Seek for Day of Defeat Source


Give some fun with your friends to play this mod !

Be a piano, a chair or the model you choose and try to hide yourself as the seekers will come to find you !!!!


CVARS (autocreated) in cfg folder
"sm_hidenseek_enabled" "1" Enable/Disable Hide & Seek.
"sm_hidenseek_winlimit" "4" Maximum amount of rounds until mapchange.
"sm_hidenseek_hidetime" "90" How long time hiders have to hide at roundstart. (In seconds)
"sm_hidenseek_infopanel" "1" Show the info panel to clients when they connect.
"sm_hidenseek_menuselection" "1" Whether or not allow players to select model from menu once
"sm_hidenseek_roundtime" "360" How long time each round takes. (In seconds)
"sm_hidenseek_minplayers" "6" "Minumum amount of people to start Hide & Seek"
"sm_hidenseek_beacon_lastman" "1" Enable/Disable last man beacon.
"sm_hidenseek_beacon_roundtimer" "1" Enable/Disable roundtimer beacon.
"sm_hidenseek_beacon_oneminleft" "1" Amount of beacons when it's one minute left.
"sm_hidenseek_beacon_twominleft" "2" Amount of beacons when it's two minutes left.
"sm_hidenseek_beacon_lastman_interval" "30" Delay between the beacons when it's last man.

Have fun !!!
Hide & Seek 0.6.6.zip
The original one !! in english
(585.17 KiB) Downloaded 461 times
Hide & Seek 0.6.6.zip
The original one !! in english
(585.17 KiB) Downloaded 461 times
Hide & Seek 0.6.6 - FR.zip
La version française
(586.36 KiB) Downloaded 400 times
Hide & Seek 0.6.6 - FR.zip
La version française
(586.36 KiB) Downloaded 400 times
:lol: :lol: :lol: :lol:

Re: DoD:S Hide & Seek (by Andersso, Dave223 & Root) + FR version

Posted: Sun Oct 22, 2017 10:08 pm
by dooji
Tried setting this plugin up but it seems we are getting a few errors. !3rd is locking players in a specific view.
I found the models online though.

Anyone know if this plug in is broken?
I installed the latest dodhooks on here to get it to work.

Thanks for any input! No worries if no one knows.

Errors:
[SM] Exception reported: g_pGameRules is NULL
[SM] Blaming: sm_hidenseek.smx
[SM] Call stack trace:
[SM] [0] SetRoundState
[SM] [1] Line 90, hns/events.sp::Event_PlayerSpawn
[SM] Exception reported: g_pGameRules is NULL
[SM] Blaming: sm_hidenseek.smx
[SM] Call stack trace:
[SM] [0] SetRoundState
[SM] [1] Line 417, D:\DOD Source\sourcemod plugins\Hide %26 Seek 0.6.6\addons\sourcemod\scripting\sm_hidenseek.sp::Timer_RestartRound
[SM] Exception reported: Entity index 0 is not valid
[SM] Blaming: sm_hidenseek.smx
[SM] Call stack trace:
[SM] [0] PauseTimer
[SM] [1] Line 307, D:\DOD Source\sourcemod plugins\Hide %26 Seek 0.6.6\addons\sourcemod\scripting\sm_hidenseek.sp::CheckWin
[SM] [2] Line 135, D:\DOD Source\sourcemod plugins\Hide %26 Seek 0.6.6\addons\sourcemod\scripting\sm_hidenseek.sp::OnClientDisconnect
[SM] Exception reported: Entity index 0 is not valid

Re: DoD:S Hide & Seek (by Andersso, Dave223 & Root) + FR version

Posted: Thu Jun 14, 2018 10:04 am
by MihailM
What I can not do is why it does not work out the code when I disconnect the player !!
It seems there is a code, but when the player leaves the server, nothing happens.
Yes, I decided to help with writing additional. plugin to solve the problem. Theme in AM is here, in the same place and the code from the plugin: https://forums.alliedmods.net/showthrea ... ost2598518