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Need volonteer to store the website and keep the good job !!!!
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Contact by Steam please !

Je cherche un volontaire pour héberger le site et conserver le travail énorme fait par tous !
Je n'ai plus le temps de faire ça ! Merci !!!
Contactez-moi par Steam !

Dods Gungame

Enjoy dod:s with other game types !
darkranger
Posts: 39
Joined: Thu Nov 19, 2015 8:23 pm

Dods Gungame

Post by darkranger » Fri Jan 15, 2016 10:42 am

Here are all Versions of Dods Gungame i have made/modified!

GUNGAME 4.3 PURE
normal gungame version and nothing more. no extra features. simply gungame.


GUNGAME 4.4
normal gungame version with all features like spawnprotection, bazooka shake effects, 3 different weaponlists, bazooka/pistol rapidfire and much more included.
(follow the readme included in the zip!)


GUNGAME 6.0 LIGHT
this is an special version where you can enable 2x THE HUNTER and 1x THE TERMINATOR in game. they both have more health (configurable) and randomly a player will be choosen. and als funny gag the winner got a SUPERMAN model :)
(follow the readme included in the zip! this is only in beta stage. so errors can be happen.)


GUNGAME 6.0 FULL
this is also an special version which is a mixture of version 4.4 and 6.0light
there is all included i ever had done with gungame.
(follow the readme included in the zip! this is only in beta stage. so errors can be happen.)

dod_gungame_4.4pure.zip
GUNGAME 4.4PURE
(525.48 KiB) Downloaded 485 times
dod_gungame_4.4pure.zip
GUNGAME 4.4PURE
(525.48 KiB) Downloaded 485 times
dod_gungame_4.4.zip
GUNGAME 4.4
(4.32 MiB) Downloaded 442 times
dod_gungame_4.4.zip
GUNGAME 4.4
(4.32 MiB) Downloaded 442 times
dod_gungame_6.0light.zip
GUNGAME 6.0LIGHT
(20.65 MiB) Downloaded 456 times
dod_gungame_6.0light.zip
GUNGAME 6.0LIGHT
(20.65 MiB) Downloaded 456 times
dod_gungame_6.0.zip
GUNGAME 6.0
(20.65 MiB) Downloaded 505 times
dod_gungame_6.0.zip
GUNGAME 6.0
(20.65 MiB) Downloaded 505 times
CREDITS:
original script by Tsunami
reworked by Darkranger
- joinsound and winsound script by Misery. reworked by Darkranger
- endoverlay script by Darkranger
- spawnprotect script by Feuersturm
- Rapid Fire script from DOG
- Nade Laser effect and bazooka shake effect by andy67
- big thanks to Andersso for helping !!
- Extended Jump Feature orig. script from Paegus (paegus@gmail.com)
- Teamkill Level Loss and Team Kill Give Spade was an idea from Angry Turkey
- TOP 10 Website from Leitwolf.
User avatar
vintage
Site Admin
Posts: 125
Joined: Thu Nov 19, 2015 7:47 am
Location: France

Re: Dods Gungame

Post by vintage » Sat Jan 16, 2016 10:39 am

Awesome GunGame !

Nice job Darkranger ! :mrgreen:
Right behind you ! ^^
rygBuH
Posts: 1
Joined: Mon Mar 21, 2016 8:53 pm

Re: Dods Gungame

Post by rygBuH » Mon Mar 21, 2016 8:58 pm

Good day dear friends. I've installed your mod, he's a good, interesting. Only a mystery to me how to set it up so I have to do 3 killing the enemy to level up?! What config variable is responsible for this? Sorry for my English, I translate via google translate)
darkranger
Posts: 39
Joined: Thu Nov 19, 2015 8:23 pm

Re: Dods Gungame

Post by darkranger » Tue Mar 22, 2016 12:21 pm

Its not included!

you can only write the same weapon 3 times into the weapon config file!

Code: Select all

GunGame"
{
"Levels"
{
"1" "thompson"
"2" "thompson"
"3" "thompson"
"4" "mp40"
"5" "mp40"
"6" "mp40"
"7" "c96"
"8" "m1carbine"
"9" "garand"
"10" "garand"
....
....
}
User avatar
MihailM
Posts: 49
Joined: Mon Dec 28, 2015 1:39 pm
Location: Russia
Contact:

Re: Dods Gungame

Post by MihailM » Wed Mar 23, 2016 8:42 pm

darkranger wrote:Its not included!
He wants as I understood, through Cvars. You can make such a supplement?
https://dayofdefeat.ucoz.net/ - Russian DOD:s site
darkranger
Posts: 39
Joined: Thu Nov 19, 2015 8:23 pm

Re: Dods Gungame

Post by darkranger » Wed Mar 23, 2016 10:01 pm

NO!
dooji
Posts: 5
Joined: Mon Mar 06, 2017 10:10 pm

Re: Dods Gungame

Post by dooji » Mon Mar 06, 2017 10:59 pm

Hello all,

First let me state thank you to darkranger! I love your maps and mods.

I am encountering this error with gungame 6.0 full:

Failed to create decoder for MP3 [ suns4e/music/triky.mp3 ]

This repeats constantly in console. I have no idea how to fix this. Should I just use gungame 4.4?

Is this one of the bugs?

Thanks!
darkranger
Posts: 39
Joined: Thu Nov 19, 2015 8:23 pm

Re: Dods Gungame

Post by darkranger » Tue Mar 07, 2017 7:14 am

Maybe this help:
https://forums.alliedmods.net/showthread.php?p=2375215

or turn of the Sounds in gungame config:
sm_gungame_sounds "0" "Enable Join and Win Sounds. (0 = Disabled, 1 = Enable Joinsounds, 2 = Enable Winsounds, 3 = Enable Joinsounds & Winsounds)"
dooji
Posts: 5
Joined: Mon Mar 06, 2017 10:10 pm

Re: Dods Gungame

Post by dooji » Wed Mar 08, 2017 12:22 am

Hey darkranger,

I actually figured out it was my sound.cache.

It is client side issue not the server.

Everything works great so far!

Likely going to find a plugin to disable the round start announcements...
dooji
Posts: 5
Joined: Mon Mar 06, 2017 10:10 pm

Re: Dods Gungame

Post by dooji » Thu Mar 16, 2017 8:32 pm

So, I switched to Gungame 4.4.

The server radomly crashes on map change. Sometimes dropped connections during map. It seems like a memory issue.

Not sure what to do really. Can't find 4.3 which is what AGC runs on their server. I am not sure if it is my build but I doubt it considering most of the bells and whistles are off right now and it is still happening.

NFO server too...
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