Let me know if you have any issues: @Andersso:
there's a small mistake in vglobals.cpp that makes it impossible to compile on Linux:
Code: Select all
void InitializeValveGlobals()
{
g_pEntList = g_pGameHelpers->GetGlobalEntityList();
#ifdef PLATFORM_WINDOWS
uint8 *pAddress = NULL;
int iOffset;
Code: Select all
void InitializeValveGlobals()
{
g_pEntList = g_pGameHelpers->GetGlobalEntityList();
uint8 *pAddress = NULL;
#ifdef PLATFORM_WINDOWS
int iOffset;