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DoD Team Manager Source (by Feuersturm)

The place to give server admins powerful help
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vintage
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Posts: 125
Joined: Thu Nov 19, 2015 7:47 am
Location: France

DoD Team Manager Source (by Feuersturm)

Post by vintage » Thu Nov 19, 2015 8:13 am

//////////////////////////////////////////////////////////////////////////////////////////////////
// by FeuerSturm
//////////////////////////////////////////////////////////////////////////////////////////////////
1) Introduction:
================
First of all I'd like to thank all Beta Testers over at http://www.dodsourceplugins.net
for ideas for new and existing features, finding bugs and general testing on their
production servers within the last 9 months from beta1 to RC3v2.

The DoD TeamManager Source (in short DoD TMS) is an all-in-one solution for all
DoD:S server administrators.
It offers almost all that you'll need to successfully administer your gameserver
with ease and fun as most of the features are completely automated.
2) Features:
============

* General Features
- complete Multilanguage-Support (en, de, es, fr, chi & pt already included!)
- Modularization! All Addons are optional, don't run what you don't need!
- each Addon uses it's own config file that contains all convars within
the folder "\orangebox\dod\cfg\dod_teammanager_source\" on your gameserver.

As of Version 1.2 the DoD TMS consists of the Base plugin and 10 addons,
you can find a short description of each addon's features below:

* DoD TMS Base Plugin (dod_teammanager_source.sp/.smx)
- team join control to keep teams even
- automatic team assignment if full team was selected
- lock team Spectators for public players
- smooth team switch without death for all players
- provides/shares natives and functions for all other Addons

* AFK Manager Addon (addon_dodtms_afkmanager.sp/.smx)
- moves players that are AFK in Spawn to team Specators
- kicks AFK players after definable time
- kicks idle players (that connect but don't join a team)
- displays menu before sending players to Spec to be sure they aren't active
- AFK players can be blinded if Team Spectators is usually blocked
- Admin are immune to being kicked for being AFK

* Anti-VoiceCommandSpam Addon (addon_dodtms_antivcmds.sp/.smx)
- prevent people from spamming voice commands like "Go! Go! Go!"
- maximum number of allowed voice-commands per life can be set
- minimum time between voice-command reuse can be specified
- Admins can always use as many VCs as they like

* AutoTeamBalance Addon (addon_dodtms_autobalance.sp/.smx)
- keeps team size balanced
- can switch players on death or after fixed delay time
- the same player will not be switched two times in a row to balance
- team player difference can be set for balancing
- Admins are immune from being team switched to balance

* ClanTag Protection Addon (addon_dodtms_clantagprotect.sp/.smx)
- protect your clantag from being abused by public players
- choose to rename, kick or even ban offenders
- ability to force clantag usage on clanmembers

* ClassRestrictions Addon (addon_dodtms_classrest.sp/.smx)
- allow admins to select limited/full classes
- lock classes until there's X players on the server
- remove classes' primary weapons on death to prevent circumventing the limits
- enforce class limits and force players to change class after changing limits
- block quick-class-switching within spawn area
- Admin can use any class any time

* HighPingKicker Addon (addon_dodtms_highpingkicker.sp/.smx)
- checks "Scoreboard"-ping, no faulty ping-calculations!
- set maximum allowed ping and checking time
- ability to disable ping-checking for constantly low ping players
- only kick high pingers if there's X players on the server
- Admins are immune from being kicked for high ping

* Player/TeamMenu Addon (addon_dodtms_playerteammenu.sp/.smx)
- encourage, slay (even in spawn area) and team switch players by menu
- encourage, swap and mix the teams
- Admins vs. Public feature
- Admins are immune from being target by other admins
- Admins can be allowed to self-target

* RoundEnd Events Addon (addon_dodtms_roundendevents.sp/.smx)
- automatically swap the teams after X rounds
- automatically mix the teams after X consecutive won rounds
- displays stats box with casualties for both teams and time needed to win

* SecretSpectate Addon (addon_dodtms_secretspectate.sp/.smx)
- join team spectators while still being displayed on your team
- observe players in question without them noticing
- get back to your team without anyone noticing either

* TK Revenge Addon (addon_dodtms_tkrevenge.sp/.smx)
- Spawn-/Melee-/Grenade-/Rampage-TeamKills can be handled different
- Revenge Menu can be customized (Forgive/DONT Forgive/Slap/Slay)
- TK-count can be saved and loaded through map-changes and even disconnects
- Players can be kicked/banned when reaching set max TK-Count
- TK-Count can be lowered with capping flags / killing enemies
- already dead team killers can be slayed after respawning
3) Requirements:
================

* a gameserver running Day of Defeat: Source
* MetaMod:Source 1.7.X
* SourceMod 1.2.X and higher (SM 1.3 is supported!)
4) Installation instructions:
=============================
* as you're reading this you already unpacked the archive!
A] Basic Installation:
----------------------
For novice users this method is recommended!
* upload the "dod" folder into the "orangebox"-folder on your gameserver
* reboot your gameserver and enjoy!
B] Advanced Installation:
-------------------------
For advanced users this method is recommended!
* browse to the folder "\dod\addons\sourcemod\scripting\include\" and open the
file "dodtms_plteamaccess.inc" with a text-editor, you can edit the access-rights
for the Player/TeamMenu commands in here! Save the file after editing!
* copy the whole content of the "\dod\addons\sourcemod\scripting\"-folder into your
SourceMod's "scripting" folder and compile the plugins against your used version.
* browse to the folder "\dod\cfg\dod_teammanager_source\", you will find all config files
for the base and the addons within that folder, edit the configs to fit your needs!
* upload your freshly compiled plugins to your gameserver and be sure to upload the
rest of the files (translations, configs, etc..) into the appropriate folders as well!
* move the Addons you don't want to run into the "disabled"-folder.
* reboot your gameserver and enjoy!
5) Notes and special thanks:
============================
* for extended support and bug reports please join our community,
registration is free and easy and you'll find a lot more useful DoD:S Plugins there as well!
* special thanks to "vintage", "monkie" and "MaKTaiL" for the included translations
and very special thanks to my sweet girlfriend that patiently allowed me to spend a lot of time
with this huge project! Kadda, I love you!
* once again thanks to all Beta Tester that spend hours with testing the new features!
* we're still looking for translators for other languages, please contact us if you're willing
to help us out, it will be much appreciated!
============================
Update to V 1.2.1 by Bensib (bugs corrections)
dod_teammanager_source_v1.21.zip
(192 KiB) Downloaded 667 times
dod_teammanager_source_v1.21.zip
(192 KiB) Downloaded 667 times
n0nnie
Posts: 1
Joined: Tue Nov 24, 2015 6:15 pm

Re: DoD Team Manager Source (by Feuersturm)

Post by n0nnie » Wed Dec 16, 2015 11:33 am

I hope your Version is recompiled with latest Sourcemod. Otherwise Menus (Teamkill and AFK) wont work properly
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vintage
Site Admin
Posts: 125
Joined: Thu Nov 19, 2015 7:47 am
Location: France

Re: DoD Team Manager Source (by Feuersturm)

Post by vintage » Thu Dec 17, 2015 7:04 am

Yep !
Right behind you ! ^^
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